faq

how are game sites determined? who picks them?

you or someone else nearby proposes a place, day of week, and time for a regular game. we email everyone in range to ask if they're in, and if enough say yes by the deadline, the game's on. each proposal stands on its own.

who runs the games? who's in charge?

no set leader or organizer for a local game, though there may be captains. it does take a little initiative from the people showing up.

what are captains?

captains have no extra duties, just extra abilities - messaging the players, pausing a game for a while or retiring it. the first captain is whoever proposed the original game. they can make other players captains too.

who brings the gear?

when you mark that you're coming, you'll see whether anyone else is planning to bring footballs, cones, and flags. if nobody is, grab whatever you can.

why show interest before i can see who's around?

so the count means something. if anyone could just browse, most people would lurk and the numbers would be noise. show you're in, then you see everyone else who is.

what if there aren't enough players near me yet?

then there's no game yet, and we won't fake one. you'll see the interest count for your area. anyone can propose a spot and weekly time whenever - we'll ask everyone nearby, and if enough are in, it's on. no game yet just means nobody's proposed one that stuck.

will a game actually happen, or will everyone flake?

you don't just rsvp - you say you're interested ('if it's on, i'm there'). the game only locks once enough people are in, and the night before everyone gets the roster of who's coming.

why a weekly standing game instead of one-off events?

a standing slot lasts. once it's 'sundays at noon,' nobody renegotiates every week - people just show up. one-offs make you start from zero every time.

why flag football?

it's underserved - plenty of software for youth leagues, almost nothing for adults who just want a regular pickup game. and it's easy to start: small-sided, light on gear, no pads.

what do you do with my info?

as little as possible. email so we can tell you a game's forming, a display name (a username is fine - no real name needed) so others know who's coming, and your zip to group you with people nearby. never your street address. full details on the privacy page.

how much does this cost?

free and open source, pay what you can - no paywall, ever. if the app is running your weekly game we ask for a $5/month subscription to keep the servers on, but it's an ask, not a gate. one-time tips help too.